Dues that collect themselves
Bank transfer, card, Venmo, Zelle, cash. Every family sees their balance the moment they open the app, and the treasurer stops sending the same text nine times.
For youth sports teams
The treasurer stops chasing people. Parents stop wondering what they owe. And every family can see exactly where the money went, which is usually the real problem.
The treasurer is fronting money on a personal card. Half the families do not know what they owe. Somebody sold a sponsorship and nobody wrote it down. By the time the season ends, nobody can say where the money actually went — and that is what turns into an argument.
Plenty of apps do rosters and calendars. ClubWallet starts with the part that actually causes the arguments, then wraps the team stuff around it.
Bank transfer, card, Venmo, Zelle, cash. Every family sees their balance the moment they open the app, and the treasurer stops sending the same text nine times.
Grandparents give in about thirty seconds without installing anything. Whatever a player raises comes straight off what their family owes.
A local business picks a level, pays online, and the receipt and thank-you go out on their own. Credit goes to the family who brought them in.
Photograph the receipt at the register. Personal card opens a reimbursement automatically, so nobody is out of pocket for a season.
Budget against actual, cash on hand, and exactly how much the team still needs to raise. Every parent can see it, which ends the questions.
Announcements that ask to be acknowledged, team chat, a calendar with RSVPs, and volunteer slots people actually claim.
Every player gets a page. Every dollar raised on it comes off what their family owes. That single rule is what turns fundraising from a chore the club nags about into something parents chase on their own.
Tell ClubWallet what the season costs. It works out what that is per family.
One text to ten people. Grandparents give without installing anything.
The meter moves live, and the family balance drops with it.
Every dollar in and out, open to every parent on the team.
One team costs nothing, for as long as you like. Pro is for teams taking payments online and wanting them reconciled automatically.
Free
one team
Everything a single team needs to stop using a spreadsheet.
$19.99
per team / month
For teams moving real money who want it reconciled for them.
Talk to us
per player / month
Every team in the club, rolled up for the people who run it.
Payment processing is billed by Stripe or PayPal at their published rates — ClubWallet does not take a cut of what your team raises.
Set the team up in a few minutes, send one invite link to your parents, and let the app do the chasing.